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Sarah and Graham take time out from the restoration of the grand state rooms to focus on a playroom for the whole family as the battle with the local council reaches breaking point.
Sarah and Graham decide to tackle three bathrooms with three very different challenges. For inspiration, they visit the workshops of a manufacturer of period sanitary-ware reproductions.
Sarah and Graham continue their rollercoaster relationship with Rise Hall as they discover the extraordinary hidden history of one of the rooms
Sarah and Graham go into overdrive preparing their dilapidated Georgian mansion for a wedding reception. There are nightmares aplenty, including a freak wasp infestation and one last twist.